Writing a massive, modern adventure game for a 16.8 MHz processor and a 240x160 pixel screen is an immense hurdle. Developers Rik Nicol and Jeremy Clarke pulled off a masterclass in optimization by writing the game in the using their custom GBA toolkit, Natu . Goodboy Galaxy Review - GameGrin
You play as — a cheerful, naive dog from a peaceful planet who dreams of adventure. When his best friend’s spaceship malfunctions, Maxwell gets sucked into a wormhole and crash-lands in a bizarre, distant galaxy. Separated from his friend, he must explore strange worlds, meet quirky aliens, solve environmental puzzles, and find a way home.
to explore, each with its own climate, hazards, and enemy types. Over 50 unique characters to meet and interact with.
The game is widely considered one of the most professional homebrew projects ever released for the console.
Don't keep a good dog down—download the ROM, boot up your emulator or flash cart, and help Maxwell find his way home.
Writing a massive, modern adventure game for a 16.8 MHz processor and a 240x160 pixel screen is an immense hurdle. Developers Rik Nicol and Jeremy Clarke pulled off a masterclass in optimization by writing the game in the using their custom GBA toolkit, Natu . Goodboy Galaxy Review - GameGrin
You play as — a cheerful, naive dog from a peaceful planet who dreams of adventure. When his best friend’s spaceship malfunctions, Maxwell gets sucked into a wormhole and crash-lands in a bizarre, distant galaxy. Separated from his friend, he must explore strange worlds, meet quirky aliens, solve environmental puzzles, and find a way home.
to explore, each with its own climate, hazards, and enemy types. Over 50 unique characters to meet and interact with.
The game is widely considered one of the most professional homebrew projects ever released for the console.
Don't keep a good dog down—download the ROM, boot up your emulator or flash cart, and help Maxwell find his way home.